Sound for
Digital Worlds

Original and interactive music for video games and digital worlds. Adaptive soundtracks designed to respond dynamically to player experience.

View Portfolio

Portfolio Breakdown

Selected Work

Co-op Adventure

Stream Train

Composer • FMOD Implementation

A co-op adventure where up to 6 players livestream their trip through the Uncanny Valley, taunting cryptid creatures, pulling dangerous stunts, and pranking their friends along the way.

Tower Defense

Tempest Tower

Composer • FMOD Implementation

Protect your tower from invading Creepers using wild contraptions, powerful upgrades, or maybe just jump on their heads.

Puzzle / Surreal

Spectacle

Composer • FMOD Implementation

A surreal first-person puzzle game about observation, spatial reasoning, and lizards.

Adventure

Time on Frog Island

Composer

Shipwrecked on a strange island filled with frogs, players explore, trade, solve puzzles, and repair their boat.

Party Game

Frantics

Audio Director • Composer

A chaotic multiplayer experience packed with frantic mini-games and competitive arena challenges.

Mini Games

ChimParty

Audio Director • Composer

A colorful multiplayer game with 18 mini-games and playful party mechanics across multiple worlds.

Experimental

Fingle

Composer

An intimate two-player puzzle game where touch, awkwardness, and interaction become part of the gameplay.

Nino Vaskov

Nino Vaskov

I compose original, interactive music for video games and digital worlds, designing adaptive soundtracks that respond dynamically to player experience.

My focus is creating a distinct sonic identity for every project — from emotional ambience and immersive environments to reactive systems that evolve with gameplay.

Contact

Available for soundtrack composition, game audio, and interactive music systems.